Find a Design supervisor
Design academic staff have a wealth of experience and expertise in their research.
Dr Allan Fowler
Allan’s research interests are in game development, and understanding the user experience. He has also undertaken considerable work in increasing the representation of minorities in STEM.
Research areas
- Game design and development
- Augmented and virtual reality
- User experience
- Human-computer interaction
- Increasing underrepresented minorities' participation in STEM
- Game jams and hackathons for teaching and learning
Dr Diana Albarrán González
Dr Diana Albarran Gonzalez is a design researcher, educator and craftivist, currently the Programme Director of the PhD in Design. Her research explores design and different ways of collaboration from decolonial, intersectional and pluriversal perspectives, interested in collective well-being, Indigenous knowledge, crafts-design-arts, textiles, embodiment, and creativity. With over 18 years of international experience, she integrates a meaningful sense of cultural awareness and sensitivity in different contexts, bringing a diversity, equity and inclusion lens to design teaching and practice.
Research areas
- Decolonising design-craft-art
- Pluriversal design
- Indigenous knowledge(s)
- Social change and social innovation
- Design research methods
- Design for Diversity, Equity and Inclusion (DEI)
- Embodied sense-making, industrial and textile design
Dr Juhri Selamet
Dr Juhri Selamet is a design researcher, scholar, and educator whose research sits at the intersection of design, health, and communities. His work explores how design can engage local communities as active contributors to health and wellbeing, with particular interests in Indigenous and local knowledge, participatory and human-centred design, and culturally grounded approaches to design research.
His research draws on co-design, storytelling, and design ethnography to understand lived experiences and develop inclusive, context-sensitive approaches to complex health and societal challenges.
Research areas
- Game design and development
- Augmented and virtual reality
- User experience
- Human-computer interaction
- Increasing underrepresented minorities' participation in STEM
- Game jams and hackathons for teaching and learning